Showing posts with label 3-D. Show all posts
Showing posts with label 3-D. Show all posts

Friday, March 08, 2013

True Fashion Design is a Moving 3-D Sculpture


  The Boston Globe had a photo today of (above) one of the most beautiful stoneware sculpture by H. Nakashima at the Museum of Fine Arts. It prompted me to think about the beautiful 3-D curves in great fashion design. Nakashima’s sculpture has a feeling of motion in observing it, but fashion is greatest when on a moving human body.


  One of my proudest 3-D fashion sculptures is a 6-ply pure silk crepe I sold to Neiman-Marcus in 1958. (left) The cape sleeves start as a sleeve in the front, form a cape in the back and come around to the front to finish as a sleeve. It moves beautifully when moving your arms.  

  



  Another of my favorites that illustrates fashion as a great moving 3-D sculpture is my “Sunburst” dress, of bright orange silk pesante.(left) The accordion pleating goes all around the body and comes together in one point in the front, finishing with a sunburst pin. The pleating had an amazingly beautiful motion as the woman walked. The photo was in a full page article in the Boston Sunday Herald in 1962. It was also a favorite of my customers, who bought many of them. 

  Both of these styles required great expertise in sculpting fabric in outer space, feeling the motion in “inner visualization” – not fitting tightly to a dress form or model, as so many young designers learn to do when draping today – or when being committed to the rules of drafting. As Frank Gehry, the famous architect and jewelry designer, said, “Beauty without rules.”
 

Saturday, February 17, 2007

Sketch Pattern Shapes That Will Make This Volley Ball




The volley ball is pictured with two views. Try “sketching” the shapes of the pattern pieces - the FEWEST PATTERN PIECES - that it takes to cut the fabric pieces for sewing together to make the ball. The 2D “shape” is what is important, and the relationship of shape to each other pattern pieces.

So many have requested my “Fashion/Pattern Design for Beginners” online, that I decided to try this first step of a class I teach at the Brookline Adult & Community Education (Boston area). This first step is a test for whether my pattern making system can be taught online.
http://www.brooklineadulted.org/bin/catalog/bldCatalogPage.pl?Key=36&File=CraftsandSkills.txt
This is a very different approach from any other pattern making book, class, online, etc. It is a non-mathematical pattern making system called Stylometrics, that I developed through National Science Foundation research grants on engineering design for the fashion industry. The purpose of my system is "to build the ability to SEE inside the mind, and for designers to CREATE solutions to their pattern problems”. Most pattern makers use math & rules, set up in books, and answer the same problems over and over again – which is OK for mass production of commodity styles, and competition between designers and pattern makers, and CAD systems – but not for creative high fashion designers. It’s what Frank Gehry, the world-famous architect, said when he began designing jewelry for Tiffiny’s: “Beauty Without Rules”. My dream is to set up STANDARDS in “Primitive & Generic Patterns” so that designers can evolve "creative high fashion styles easily" and also mass produce them easily. From what I have learned from others, I believe I had the only “mass-produced high fashion clothing manufacturing in the world” in the 60s, 70s & early 80s. Eventually those standards will involve consumers and dressmakers, so consumers will be responsible for their own "fit" (variation from the standard) with their dressmakers. It's a whole new fashion industry.

Thursday, December 28, 2006

S-Patterns and SELF (Self-Employed Laboratory of Fashion)


As an important reminder I will mention about S.E.L.F. structure on each blog post, that we are a Laboratory for research and solving problems in couture and high fashion design and production – for DEs and consumers all over the world – because you are the ones that need our help, and to whom I am committed. The same solutions can be used in lower priced apparel and big name manufacturers, but it is the high fashion market that desperately needs to learn quality yet also cost-effective ways of producing.I could give you many examples of bad shape/fit and poor workmanship on shape/fit on $2000 and up brand label apparel. But, if you truly want to sell and you’re not a “brand label”, then consider trying out our “S-Pattern” system. Yesterday’s blog post gave you a little on the S-Patterns for developing a fashion style. And in order to get these patterns you must learn first how to use them – in 3 learning lessons.

By January 6, 2007, we will have the first lesson on the web for you to do. You must email me of your interest to get the URL in an email reply.
1) The first lesson is about learning to SEE inside your mind, the 2-D & 3-D translations, which is what creative pattern making is all about. That is my Stylometrics system which I spent years researching with grants from the National Science Foundation, and is a non-mathematical system. You must have experience in sewing clothing to comprehend the system. Hopefully you have the ability to send me some sketches of shapes you draw by email. If not, then you can send by regular mail.
2) The second lesson is the experience of manipulating a primitive pattern to a new shape, still a creative, observing methodology.
3) The third lesson is the experience of adding seam allowances in such a way that an industrial stitcher can make the style cost-effectively.

Some have been asking me questions, such as learning ways to get better fitting. This is way down the road, and there are many new things to learn first about a new system. “First things first” and “One step at a time”, are some philosophies to guide you. Remember that the S-Patterns are “standards”, that are used to evolve all styles, shapes, and fit from. It’s the key by which we can help you with every pattern evolved from it. I’ve had a university in Singapore quote and praise the concept in the mid-1990s. A CAD vendor in Germany in 2001 contacted me about using the Stylometrics system. We emailed back and forth, until I realized he wanted me to design a way to put my system on top of his CAD system. I said no way, being a “standard”, he had to design a way to put his CAD system on top of my pattern system. We failed to agree, and I now realize that it’s best to teach it to the young DEs and consumers, and forget old hat CAD vendors & apparel manufacturers.

Please email me and let me know your interest, so that as soon as the URL is ready I will send it to you. Meanwhile, have a Happy & Successful New 2007. Shirley

Saturday, December 16, 2006

1968 Ball Coat - Inspiration, Apollo Mission






In 1968 I was inspired by the Apollo Mission, the first time astronauts went around the moon. The moon as a ball was the inspirational 3-D shape. The outside shell was in a heavy worsted wool, cut into spherical slices for shaping as a ball, much like we do with the global ball of the earth – and with slit openings as in a cape. The inside lining was silk taffeta, with a very 60’s graphic pattern of balls. The lining was fully interlined with lambs wool and cut as a coat with sleeves. The part of the sleeve that came out from the slit was covered in the shell fabric of worsted wool. I designed the helmet in white mink fur in 1968 to go with the coat.

In 1968 I was the chair of the fashion dept. of Massachusetts College of Art, and had no time to do a whole collection. I was frustrated, so that when I did design it had to be very expressive of my creative sculptural abilities, with less consideration for the fashion consumer, or its salability. Although I wore it a great deal myself, and when I did I got the most attention from young adolescent girls!

The boots are actually just “boot-tops” that I designed for a vintage fashion show of my styles in November, 2004. I created and made a few of them in different colored leathers, to go over shoes. It’s a very inexpensive way to have a wardrobe of boots, as no one knows they aren’t actually boots.

The photographs were done by Ron Ranere, Positive Image Studios.
http://www.positiveimage-boston.com
The model is Lidiya Lovkh lovikhl@yahoo.com

Everyone, Happy Holidays
Shirley

Saturday, November 18, 2006

SELF (Self-Employed Laboratory for Fashion) – Coming!



In 1980 I published a book, “Let’s Design A Dress”, mentioned in an earlier post. I had developed a set of nine Primitive patterns to make high-quality pattern making much easier. Many have asked me for this book. But I took it off the market later in the 80’s when I was awarded a series of National Science Foundation grants for researching and developing this system, I called Stylometrics. The book was only 2-D, and now I had the system as 2-D, 3-D and 4-D. I tried for years to get the CAD-CAM vendors to work with me, but they only stole certain parts, never the whole system. In January, 2004, Massachusetts Institute of Technology, Engineering Dept. asked me to represent the fashion apparel industry in a workshop to compare design practices between industries, and talk about Stylometrics. It was then I realized that the way to get this system out to the world was to teach it to young designers and help them start a whole new kind of fashion industry that will benefit them instead of big retailers and apparel manufacturers.

Teaching alone, however, wasn’t working that well. Only a very few could really go further by themselves without continued help. This past year I began to take on protégés that I would mentor. Tess, (see the post on her success and production in China) is one of those protégés. As more young designers want this, I realize I cannot continually take on single ones to mentor. Now going on 74, I realized I must create a “business system” that can be passed on to some, who can then pass it on to others. SELF, Self-Employed Laboratory for Fashion, is the result. As a research laboratory it will be structured to accommodate the continual and fast changes in the fashion industry. Having my Stylometrics Pattern Engineering System, as a base is a recognition that what makes any high fashion apparel business successful are the patterns, their beautiful shape, fit, and the cost-effective production systems they are designed to achieve. This is far more important than simply getting low-cost production overseas.

The fundamental product of SELF, therefore, will be patterns. After years of testing the set of nine Primitives (P), I discovered there were really only five that were important, P-1 Bodice, P-8 Skirt (as a dress in first sketch); P-2 Blazer, P-7 Pants (in second sketch); and P-9, Gored Skirt (in third sketch). I have a team of five young designers, each of whom will have their own design businesses. We will start with their needs, and develop a list of “Generic Patterns”, or the next level up of pattern design changes. There is a great deal more to this whole idea. I have four steps, all very creative processes, in the product lifecycle: 1) Creativity, Research & Resources, 2. SELF Pattern Designs, 3. Production, and 4. Marketing & Sales.

This is all I’m saying about it now. But, please ask some questions and let me know your interests, because it can influence our direction to help all of you. I will continue to tell you more in the next posts.